Files
VX5-DiaphragmPump/DigitalInput.cpp
T
2026-10-19 17:48:03 +08:00

77 lines
2.7 KiB
C++

#include "DigitalInput.h"
#include "ui_digitalinput.h"
#include "MyInputMethod.h"
#include <QObject>
#include <QSpinBox>
DigitalInput::DigitalInput(MyInputMethod *myInputMethod,QWidget *parent) :
QWidget(parent,(Qt::WindowStaysOnTopHint | Qt::FramelessWindowHint | Qt::Tool|Qt::WindowDoesNotAcceptFocus|Qt::BypassWindowManagerHint)),
ui(new Ui::DigitalInput)
{
ui->setupUi(this);
this->myInputMethod = myInputMethod;
connect(ui->Key_0,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_1,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_2,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_3,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_4,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_5,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_6,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_7,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_8,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_9,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_pluse,SIGNAL(pressed()),this,SLOT(onCharPressed()));
connect(ui->Key_backspace,SIGNAL(pressed()),this,SLOT(onKeyBackspacePressed()));
connect(ui->Key_selectAll,SIGNAL(pressed()),this,SLOT(onKeySelectAllPressed()));
connect(ui->Key_up,SIGNAL(pressed()),this,SLOT(onKeyUpPressed()));
connect(ui->Key_down,SIGNAL(pressed()),this,SLOT(onKeyDownPressed()));
}
DigitalInput::~DigitalInput()
{
delete ui;
}
void DigitalInput::onCharPressed(){
QPushButton * button = qobject_cast<QPushButton *>(sender());
QString text = button->text();
myInputMethod->sendString (text);
}
void DigitalInput::onKeyBackspacePressed(){
#ifndef Q_OS_WIN32
//QWSServer::sendKeyEvent(0,Qt::Key_Backspace,Qt::NoModifier,true,false); //向系统发送键盘事件
MyInputMethod::sendEvent(Qt::Key_Backspace,Qt::NoModifier);
#endif
}
void DigitalInput::onKeySelectAllPressed(){
//static int init = 0;
#ifndef Q_OS_WIN32
//QWSServer::sendKeyEvent(0,Qt::Key_A,Qt::ControlModifier,true,false); //向系统发送键盘事件
//if(!init)
// QWSServer::sendKeyEvent(0,Qt::Key_A,Qt::ControlModifier,true,false); //向系统发送键盘事件
//init = 1;
MyInputMethod::sendEvent(Qt::Key_A, Qt::ControlModifier);
#endif
}
void DigitalInput::onKeyUpPressed(){
#ifndef Q_OS_WIN32
//QWSServer::sendKeyEvent(0,Qt::Key_Up,Qt::NoModifier,true,false); //向系统发送键盘事件
MyInputMethod::sendEvent(Qt::Key_Up,Qt::NoModifier);
#endif
}
void DigitalInput::onKeyDownPressed(){
#ifndef Q_OS_WIN32
//QWSServer::sendKeyEvent(0,Qt::Key_Down,Qt::NoModifier,true,false); //向系统发送键盘事件
MyInputMethod::sendEvent(Qt::Key_Down,Qt::NoModifier);
#endif
}