#include "sectionalmanager.h" SectionalManager *SectionalManager::instance() { static SectionalManager *instance = nullptr; if(!instance) { instance = new SectionalManager(); } return instance; } void SectionalManager::emitUpdateCntShow(bool checked) { emit sig_updateCntShow(checked); } void SectionalManager::emitApplySetting() { emit sig_applySetting(); } void SectionalManager::emitLoadUI() { emit sig_loadSettings2UI(); } void SectionalManager::emitCancelSection() { emit sig_cancelSection(); } SectionalManager::SectionalManager() { }